I thought it would be insightful to include two examples of how hardware can be integrated into live performance.
One is quite traditional in its deployment, the other is completely bespoke.
The first is the setup of ‘Orbital’, who were one of the pioneers of a new wave of live electronic music as they were early adopters of using programmed sequences and software to control hardware as a stylistic choice; rather than just ‘play electronic instruments live’ as many other artists had done.
Their live performance setup is based on an Ableton session which sends MIDI to the hardware instruments, there isn’t much recorded audio used as they prefer to use the audio generated by the instruments themselves. The live performance element is this organic interaction between themselves and the hardware, as all the tonality from the instruments has to be created live as they don’t use any preset sounds.
Here is a link to a walkthrough of their current setup:
This next case study is of an artist called ‘Author Punisher’ and it reveals a remarkably innovative musician who likes to create their own custom hardware controllers that greatly influence the live performance purely by their very construction.
To this end the hardware is designed specifically to achieve this with factors such as specific gesture movements, hyper linearity and extreme weight!
It is a very good example of hardware influencing a performance, as it has been designed with this as the primary goal.
Here are some links to a couple of explanatory videos:
(Red Bull Music Academy)